Triangles: 37.1k
Vertices: 19.1k
More model informationPracticing sculpting faces and focusing more on texturizing the skin, I used the character Mas Amedda from Star Wars for reference. Using the basic human head mesh from Mudbox, I created the rest of the facial features in Sculptris. UV unwrapping, the horns and plinth were completed in 3Ds Max. Then the model was brought into Mudbox for texturizing.
CC AttributionCreative Commons Attribution
Nov 17th 2017
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