Triangles: 244.6k
Vertices: 123.3k
More model informationInspiration for this piece was by the artist Chun Lo, (portfolio here: https://chunlo.weebly.com/)
Sculpted first in Zbrush, then exported into Blender where I created the low poly mesh. Then textured in Substance painter with a mix of hand painting and masks.
Hope you like it :3
For more details, you can check my artstation here: https://www.artstation.com/artwork/WmA1BD
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