Triangles: 11.8k
Vertices: 6.1k
More model information2D Concept by Zeronis: https://www.artstation.com/artwork/Bb0dk
Real time character that I’ve been working on as I’ve been learning the character creation pipeline. I spent around 2-3 months off and on between school work working on it. My main aim was to learn how to sculpt, model and texture clothing so I picked a character with multiple different types of cloths and fabrics to experiment on.
Completed using Maya, Zbrush and Substance Painter
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