Triangles: 1.6k
Vertices: 1.5k
More model informationCelebrating the 30th anniversary of The Legend of Zelda, I decided to make the legendary Master Sword. Modeled in 3ds Max, sculpted in Zbrush, hand painted color map in Photoshop, other textures rendered through Substance Painter, rendered in Unreal 4. Poly count: 1,596, tri count: 2,936
Comments