Triangles: 287.5k
Vertices: 153.2k
More model informationMatCap (Material Capture) shaders are complete materials that include lighting and reflections data. Each MatCap shader has a set color for every vertex normal direction relative to the camera. MatCaps are great for getting a good sense of the surface detail of your models. Learn how to use MatCaps in our Help Center.
Original model, “Koschey” by Davyd Vidiger, is licensed under Creative Commons Attribution.
Aug 30th 2021
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