Triangles: 63.5k
Vertices: 31.7k
More model informationCreated in Blender and Photoshop. Physically-based rendering (PBR) is a method of shading in computer graphics that aims to simulate the physical behavior of a light beam and its interaction with materials to achieve photoreal visuals. It employs algorithms based on physically accurate formulas to replicate real-world materials, resulting in cohesive and photorealistic environments.
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