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This was completed as a props project in Modeling 2, the first project of the semester. The initial guideline was to create 6 props, modeled and textured and exported out appropriately.
My theme was Mid-Century Modern furniture, something reminiscent to a scene you’d see in a video game or home in the 1950’s and 1960’s. There was a poly count for this project, so some objects are not as smoothed as wanted to accommodate for the rubric. I wanted a contrast of varying woods and textures to set a scene, but also demonstrate a contrast of different furniture styling for the period.