on mobile phone
with Cardboard or similar
Loading 3D model
Connection error. Please try again.
Sorry, the model can't be displayed.
Please check out our FAQ to learn how to fix this issue.
20k polys mech character. Rigged and skinned.
I’ve used the legacy Biped System Rig of 3DsMax, with default naming convention. Compaptible with Unity. I have never tested the model with Maximo or MotionBuilder.