Triangles: 87.2k
Vertices: 45.4k
More model informationPracticing rigging in blender, from a nice 3D printing design by gzumwalt, available on Instructables under CC-BY-NC-SA.
Working on a single armature was fine for the gears and base oscillating movement, but I messed up the shoulder joints area rigging, hence a messy wing movement… Learning was made though !
Note to self: learn to better use Inverse Kinematics contraints for those complex articulations ;)
PS: the default speed is at 0.1X, do not hesitate to tweak it.
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Aug 4th 2019
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