The model of old mortier. It is my first experience implementing sculpt in classic pipeline with high- and low-poly meshes. Game-ready asset, 2k pbr textures 7px/cm. Created with Blender3D, ZBrush, RizomUV, Marmoset Toolbag, Substance Painter and GIMP.
This is the test task, provided by Room 8 studio on realistic environment 3d artist vacancy.
See render on Artstation here: https://www.artstation.com/artwork/L3dvGl