Triangles: 211.4k
Vertices: 105k
More model informationThis is a project I did during my first 3D modeling class ever. The assignement was to choose a scene and reproduce it. I took a screenshot of the game Exanima, the teacher told me to add some stuff to it and this is the resulting room. Some models are similar to the ingame models while other are improvised.
The goal was mostly to do the modeling in 3ds max 2016 and the texturing was extra points. The scene was textured with the default texture from autodesk material library with mental ray in mind.
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