The valves of the mellophone are seperate meshes so that they can be animated.
This instrument asset includes a mute as a seperate optional mesh.
There are three separate texture sets available in the additional files:
- A mint condition brass variant
- A silver variant with accumulated dust
- A dull variant with wear and tear
All three texture sets are packed and ready for import into Unreal and Unity with proper texture settings. An unpacked roughness metallic set is included as well for generic work. For further customization, I’ve included the baked mesh maps that were generated from the high poly from Substance Painter. While the textures from the Sketchfab viewport are 2048 by 2048, the textures from the additional files are 4096 by 4096.
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