Triangles: 26.5k
Vertices: 13.2k
More model informationStill not completely happy with the results but i’ve spent just the right amount of time trying to model him. This was my first experience sculpting in bledner and my inexperience shows… hard.
Things I should improve on for next time: - Avoid creating unecessary geometry through dyntopo by accident - Avoid abusing smoothing tool to hide your mistakes - Experiment more the curve settings to undertstand the variation differences in the brushes
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