Mid-poly Ruined DoorYour model is disabled. For more details go to Edit properties3D Model
An architecture parts you can attach to your building model.
Unnecessary meshes like behind walls are deleted while the door panels are fully meshed for future animation use.
Displacement has been done by texture (displace node in shader) so original model is very flat and easy to decimate in Blender.
I applied the post-processing features provided in 3D editor so the original model may look darker.
- Made in Blender.
- only FBX.
- All texture are done by procedural (noise, wave, voronoi and musgrave).