Free to use in anything, even commercial use.
Made in blender 3.0 to practice texture baking. Its a fairly dirty model but totaly usable in an RTS or mobile game. The characters dimensions are based off the UE4 mannequin, so shouldn’t be to hard to rigg. 3 LODs (level of detail) all use the same 2k textures, Diffuse, AO, Normal and Roughness.
feel free to support me at:
Would love to hear your comments.