Triangles: 18.9k
Vertices: 9.6k
More model informationThis is my (somewhat) realistic take on a Pokémon. I wanted to challenge myself to make a 3D panorama as quick as I could. Since I wasn’t planning on animating it, I kinda let myself go with the polycount and material groups. It was fun to decide what small details I could include that would add to the unfortunate story behind this Pokémon. Finding a harmony that worked between the ghost hands’ transparencies and emissive outputs was a challenge, but in the end, I enjoyed working on most every aspect about this model. I hope you enjoy!
Oh yes. Also, WHATEVER YOU DO, I COMPLETELY DO -NOT- RECOMMEND CLIPPING YOUR VIEW THROUGH THE MODEL TO PEEK UNDER MIMIKYU’S VEIL. :]
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