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Mini UZI 3D Model
My work following “Creating Mini Uzi Weapon Tutorial” by Binh Le. Low poly, optimized for game engine. 15.7k tris, 1x4096 texture map. This is my personal practice to get accustomed to PBR texturing process and making game-ready assets. Model & UV: Autodesk 3DSMAX, ZBrush Texture: Substance Painter