Triangles: 25k
Vertices: 12.5k
More model informationLatest project from a tutorial that I followed. I’ve done it 3 times so far and this one took like 3 hours for entire low+high poly models with many things done without tutorial.
There are two models separated, one is low poly and the other is high poly model. For some reason exporting to .FBX skewed the high poly models pin, it should be perfectly round. (Like this: http://prntscr.com/irkmrz )
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