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Having been playing Metal Gear Solid 5 for the past few days, I thought I would try and model one of the tanks. This project, using Quixel to texture, took 2-3 days to model and 2 days to do the texturing.
I’ve learnt many new techniques from this project and I do believe I’m getting close to “Industry Standard”
Tri count (Including terrain) - 15,039 Tri count (Tank only) - 14,029
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