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WIP, a combination of a tool I developed in Houdini (fur cards), my new procedural fur (created in Substance Designer) and a model created in Z Brush.
The idea being to texture a model with fur quickly and somewhat realistic.
The original model is based on a weasel/stoat combined with a mouse.
All that is left to do now is tidy it up and manually add a few hair cards to bald patches.