Triangles: 171.2k
Vertices: 174.6k
More model informationUsed quite a few Mirror Mods, Array Mods, though I kept forgetting that I had to alter the mesh when in edit mode or it’d ruin my arrays. Other than that, I just had to remind myself to move the the origin down to 0 on my arrays :)
CC AttributionCreative Commons Attribution
Feb 17th 2016
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