Triangles: 92.2k
Vertices: 93.8k
More model informationMODELING WEEK 1 - OVERVIEW
In Friday’s class, we discussed how to extrude edges and faces, how to inset faces, how to loop cut new edges into faces, how to bevel edges and faces, how to delete verticies, edges and faces, how to dissolve verticies, edges and faces, how to translate, rotate and scale edges and faces, how to select verticies, edges and faces, how to apply bevel modifiers to objects, how to apply solidify modifiers to objects, and how to apply subdivision surface modifiers to objects.
Sep 12th 2019
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