Triangles: 6.4k
Vertices: 4k
More model informationThis model was created to substitue my store building in Second Life.
Textures and meshes were made to have a low land impact, low server impact and to prevent lag.
All materials are single face shaded, because SL doesn’t have a double sided shader. The scale is also a little bigger than the real world scale, due to the limitations of SL default camera.
Pictures of the building inside Second Life can be found here: https://www.artstation.com/artwork/b9nna
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