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Modular assets for use in VR and AR. Highly optimized to use one texture atlas for Albedo/Diffuse. Some pieces use an additional Albedo and Normal map shared with the modular house assets.
17 modular components plus “island” geometry can be used to create a wide variety of environmental layouts.
Modeling and assembly in Blender. Normal Maps generated using xNormal from high-resolution geometry sculpted in ZBrush. Texture painting in 3D-Coat, Photoshop and Krita.