Triangles: 294.6k
Vertices: 161.2k
More model informationGame-ready mesh, two 4k textures, for tarpaulins and trim for scaffolding.
The model was made with the intention of being used pretty close to the camera. So there’s more geometry on round pieces. But I’ve still tried to optimize the mesh here and there.
UPDATE: added LOD models.
If used with Blender’s array modifier, use relative offset of 3m for length and 2.725 m for height.
Modeled in Blender, textured in Substance Painter, baked in Marmoset Toolbag
CC AttributionCreative Commons Attribution
Mar 27th 2025
Comments