Triangles: 23.6k
Vertices: 12.6k
More model informationI am happy to share a personal project I realized to learn new skills. I had a good time trying to animate it. The result might be a little wonky but I love it. I realize the character in ZBrush, Blender and Substance Painter. The environment is done in Blender and SP. I also rendered an unreal third-person view just for fun looking at it running around. I created a basic cel-shading material in Blender to have sharp control over the lighting and emphasize the albedo texture I painted. The concept is an amazing work by Jason Nguyen
CC AttributionCreative Commons Attribution
Dec 5th 2023
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