Triangles: 9.6k
Vertices: 6.1k
More model informationCreated within 3Ds Max Started out with basic assets such as three toruses, four hedras, spheres, and a ringwave. Extruded parts of the ringwave, and torus to create part the of the base of the model. Morphed the spheres with soft selection. Then smoothed out the model. Applied a texture to the hedras, bump, reflection, and refraction. Same applied to the pillars and arches. (Refraction, and Reflection did not upload properly)
Oct 7th 2016
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