Triangles: 14k
Vertices: 7.4k
More model informationPresenting my Mosasaurus Hoffmanni model. The animation is a combination of different animations that could be used in a game. To achieve the an automated caragniform swim pattern I have two sin functions working at opposite direction from the hips.
For more information on this project: http://www.stefanvink.com/pages/grad.html
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