Triangles: 9.7k
Vertices: 5.1k
More model informationI decided to make this model because it was good practice and because every 3D artist seems to make a gun at one point. I modelled both the high and low poly in Maya before taking the high into Zbrush for some finer detail. I’m in the process of learning Substance Designer so I used it for the majority of the textures (Everything except the wood) Once I’d made the textures I applied them all in Substance Painter.
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