Triangles: 32k
Vertices: 16.3k
More model informationMMD motion test on Sketchfab. This is done by importing PMX model and VMD motion to Blender, and then exporting everything to FBX. Tricks have to be done on the PMX model before importing to Blender, by deleting all toon (not used in Sktechfab anyways) and sphere textures, or the textures may be messed up in the final FBX form. Physics frames are baked.
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