Triangles: 3.8k
Vertices: 4k
More model informationFor this model, I had used the photogrammetry technique. Some texture artifacts appears after optimizing mesh in the Blender, this happens when parameter Unwrap method == Basic in Texturing node (I prefer other methods, but they didn’t work for this model, I don’t know why).
- Photos count: 26
- Software: Meshroom 2019.2.0
- Camera: smartphone Xiaomi Mi A1
May 10th 2020
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