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In the beginning was the scan, and the scan was with the problem, and the problem was the scan…
I’ve tryed to make some photoscaning of some small rotunda in local park here in St. Petersburg, Russia. But scan had some problemes due to low lighting, so I’ve desided to remake it in nex-genish (moar liek current-gen, amrite) mid-poly: to restore missing geometry by hand and reproject photos to texture later. But sole rotunda looked sorta borring so I’ve also added some enviroment. Apparently using my memories about visiting Gamov Lighthouse near Vladivostov on the other side of the country (I wholeheartly thank my uncle SFM for that trip btw) as basis.
Used some images straight from the internet for texturing. Everything modeled\sculpter in blender (tho Instant meshes was used once). Aegis Photoscan done pretty good job reconstructing my dark and blurry photos.
UE4 assets and Blendswap model link with human persivable naming :^) is will be provided in feasible future.
Also Download licenced under WTFPL v2
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