Triangles: 47.1k
Vertices: 23.8k
More model informationThis is my entry for the Sketchfab Progressive Challenge. In round 3, the task was to rig and animate an already sculpted and textured character. I imagined her as an enemy in a rpg or horror game. She’ll walk around and look for the player to hunt him down.
I tried to fix the problem with the two faces, but in Maya the animation does not have it so I guess that is an export problem but I could not find a solution. If anyone had this problem before, I would be very thankful for any tips and advice.
The character and textures are based on “Arachne, Weaver of the Gods” by toomanydemons, and “MythCreature Round 2, Arachne” by Wiktoria Kubien, licensed under CC Attribution.
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