Triangles: 184.2k
Vertices: 98.6k
More model informationBeen working on this project for university - the task was to create a mech from reference, so i created the Seraptek Heavy construct from the Warhammer 40k Necron Army - the texturing is done i just need to pose and present the model properly
Modelled in 3ds Max,all textures made in substance painter, and the battle damage was created using a material filter i created inside of deisgner, so no Zbrush in the workflow
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