Triangles: 620
Vertices: 260
More model informationFor my Fda Game Art course, our first task was to model an NES Controller, as well as texture it, whilst abiding to these limitations:
- 512 Albedo x1
- 512 Metallic/Roughness x1
- 512 Normal
- 800 tris
I used 3DS Max to model the controller, and then used Paint Tool Sai, Photoshop and Quixel to texture it.
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