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Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader, colours and textures); other: png with Alpha (non-overlapping UV layout map); NO textures.
2 Objects (mesh), 1 PBR Material (both in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); NO Textures.
PBR colours provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene see preview images.
UV Layout maps resolutions: 1024×1024.
Polygonal, 7596 vertices, 7596 faces (15192 triangles).