Triangles: 9.1k
Vertices: 4.6k
More model informationA good reference or gameobject to a computer game.
Properly de-light with Unity3d (use left Alt + right or left mouse button to change light position).
4k albedo map, normal map, concavity map, ambient occlusion map, rhougness map, glossines map, specular map…
Photogrammetry from 383 photos.
CC AttributionCreative Commons Attribution
Jul 7th 2018
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