Triangles: 1.3k
Vertices: 752
More model informationA task for my college again. This time I decided to make a Nintendo DS Lite. First I created a highpoly model and then baked it onto a lowpoly model (highpoly triangle count: around 7.8k). I created the texture in Substance Painter and then edited it in Photoshop (adding text, the two screens). The only thing missing is the text on the bottom, because it was relatively difficult to find the text on the internet or to copy it by hand…
Software: 3Ds Max, Substance Painter, Photoshop
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