Triangles: 25.4k
Vertices: 13.6k
More model informationModeled with Modo. Textured with both Photoshop and Substance Painter. Most of my recent assets were created with gaming in mind, so they are lighter on the poly counts. I did not take that route with this one. Each SP is at 4,537 Polys (8,480 triangles). These consoles are based off of their real world counter parts. The Nintendo Gameboy SP Venusaur and Charizard Editions.
(Note: My renders came out better than in the Sketchfab viewer. In the viewer you’ll notice some issues with the Normal Maps.)
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