Triangles: 824.1k
Vertices: 463k
More model information3D model sculpted in Zbrush, retopologysed in Maya, texturized in Substance 3D painter and rendered in Blender. It includes normal, height, roughness, metal, AO, and color Maps all in format .exr for a 32bits high quality. It’s a low Poly model with great UV’s to be rigged & animated for cinematics or games. The Uv’s are in mirror to extend the quality of the maps and for an easy way to paint the texture maps. The mesh is composed to be subdivided perfectly. Normals are in OpenGL and don’t cause lighting problems in the differents programs. The model is based from a concept of internet.
16/10/22 v1.1 🔧➡️ SSAO values modified, sheen is now applied, the model is now downloadable for free.
CC AttributionCreative Commons Attribution
Nov 2nd 2021
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