Triangles: 5.7k
Vertices: 3.1k
More model informationThe two animations, idle and dash, that ended up in Hex Dash. This was a pain in the neck to rig, due to me wanting to use HIK for easy IK, but HIK requiring full limbs with symmetrical hands. I got around this with some extra invisible bones, and a couple of prayers. It’s weird how HIK make allowances for extra digits and limbs, but none for missing limbs. The idle plays back in-engine at about 0.75 speed, this is a bit fast by default. Model by Louis Sullivan, https://sketchfab.com/lucosully
Apr 21st 2018
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