Triangles: 84.5k
Vertices: 42.5k
More model informationI’m still unsure about why my tangent normal maps don’t work on this model, but oh well. A few years back I made the lantern for this character, now I’ve modeled the whole character. My friend runs an ask blog for October the Spirit Fox here: https://ask-october-fox.tumblr.com/
Sculpt, UVs, normal maps (that don’t work here..), textures, and posing done in Zbrush. Moved into Blender to clean up some materials for final renders.
I guess I’ll keep messing with it to see if I can get the normal maps to work eventually.
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