Triangles: 2.6k
Vertices: 1.3k
More model informationA one-day project, I decided to make a classic 55-gal drum. I decided to experiment with the more current medium poly/manipulated vertex normals workflow, so the normalmap is only for texture detail. I also used this as an opportunity to give Quixel Suite 2’s painter tools a spin; painting oil slicks has never been so fun.
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