Triangles: 29.5k
Vertices: 15.7k
More model informationCreated for my CT6035, this is my first dip into character modelling, using a mix of ZBrush, 3DS Max and a new Substance Painter workflow, this model I think has come out rather well! Along with being the first time I’ve sculpted on a large scale, skinning and animating were also firsts for me, with a custom CAT system being used along with Voxel mapping to give me headstart in weighting. Overall, I’m happy with these results and while there can certainly be improvements made, this is a fine first step.
Design by Robin Keijzer, more can be found at his site; robinkeijzer.com
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