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Old Hammer (free - photobashed - gameready) 3D Model
I had some setbacks doing photogrammetry, so i figured i’d try to assemble a photorealistic asset (based on photos) manually. I’d say it turned out even better than alot of photoscans, but this was a very simple item, so it was easy to manage.
Modeled in Maya, textured in Substance Painter, photos taking with an iPad Pro
Time: ~1 day
CC Attribution Creative Commons Attribution
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