Triangles: 1.5k
Vertices: 852
More model informationIn this project, I created a stylized windmill model. The modeling process was done in Blender, where I prepared both high poly and low poly versions. I used Marmoset Toolbag for baking to generate clean and detailed normal, ambient occlusion, and curvature maps. The hand-painted texturing process was completed in Substance Painter, focusing on a vibrant, cartoon-style color palette. I aimed to keep the model visually appealing and suitable for game and animation projects.
Jun 1st 2025
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