Triangles: 6.7k
Vertices: 3.5k
More model informationMy first time to bake a highpoly mesh into a lowpoly mesh and also my first time to texture a mesh with substance painter. I made this plier for my first assignment for my course “Game Asset Pipline” in DAE howest
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Oct 16th 2020
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