Triangles: 993.1k
Vertices: 496.9k
More model informationThis is my Olympic mascot for my assignment brief at University. It was sculpted in Zbrush, then put into Blender to model the parasol and texture. I put it into Blender as Zbrush modelling isn’t that great but the idea of texturing it all was easier in Blender.
It was really easy to model in Zbrush with random shapes then dynameshing them together so they were easy to smooth so I coud make my chubby boi.
Comments