Triangles: 24.7k
Vertices: 13.5k
More model informationThis is a robot model I’m working for a game. This is a low-mobility enemy with a freaking powerful laser. We’re still working on some in-game mechanics that will affect its design so this is not the final piece yet. I’m thinking of adding some autonomous machineguns to compensate for its low mobility but that’s something I’ll have to try first in-game.
I’m currently animating it using physics to drive the cables and the “arms” movements, those secondary animations will look awesome. The polycount is still not optimal.
This is for a multiplayer survival game
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