Triangles: 75.2k
Vertices: 38.8k
More model informationBasic Modelling and Texturing Assignment. My third assignment from the 3D Modelling and Texturing class. I was given a task to do isometric modelling based on any outdoor reference that I can find. For this project, I mostly use a modifier called decimate to create a simple stylized low poly modelling. The software that I’m using is called Blender. And here is the result that I’ve made so far.
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